Surfacing / Photo Credit: Amol Gaikwad - Prana Animation Studio
WHAT DOES A SURFACING ARTIST DO?
(In the Entertainment industry.)
What does a Surfacing Artist do?
Surfacing artists bring three-dimensional models to
life; they add texture and color to the 3-D characters, environments, and props
in an animated feature to enhance their visual appeal. Part of the credit for
the ratatouille in Ratatouille looking good enough to eat goes to the surfacing
team.
A virtual 3D model is just a shape, the surface is
how it appears. The way something looks is part of telling a story. You can
tell Mater is an old car from his rusty brown surface and how his life is
different from Lightning McQueen with his shiny red surface. You can find
surface design everywhere you look.
Duties
Surfacing artists construct each aspect of an
object’s appearance using computer programs called shaders. They break down a
complex appearance into specific elements. One shader may define Mater’s
underlying brown color, another his rough texture, and yet another puts the
gleam in his eyes.
Surfacing artists are master digital painters. They
enhance the appearance of characters, props, and environments in an animated
feature film according to the visual style set forth by the art director,
production designer, and director of the film. The surfacing artist is
responsible for technically demanding and complex surfacing setups. They work
closely with the modeling and lighting departments to ensure that surfacing
needs are met alongside the needs of other departments. These artists use
computer rendering environments such as Body Paint, Maya, Renderman, Zbrush,
Mudbox, or Photoshop to develop the needed surface materials, textures, and UV
maps that overlay 3-D models. They must
produce consistent, high-quality work while maintaining a steady flow of
assignments into the pipeline and meeting rigid deadlines.
Skills & Education
Being a surfacing artist requires creativity and an
eye for design elements such as detail, scale, composition, color, and form.
The artist must be able to learn new programs and create in different visual
styles as required; an understanding of polygonal and NURBS texturing and UV
mapping and layout is necessary. Knowledge of modeling and lighting/shading is
a plus, since surfacing artists work in tandem with these departments. Artists
will be very desirable if they have additional experience in advanced surface
types, global illumination, and subsurface scattering. Educational requirements
are not as important to landing the job as relevant industry experience and a
killer demo reel, but a bachelor’s degree in computer animation will give you a
competitive edge.
What to Expect
You may have been a talented artist in your
childhood; now you are painting with complex equations and specialized
software. Expect to work “alone in a crowd”: You may be part of a large team,
but you’ll probably be interacting more with your mouse and screen than anyone
who can talk back to you. Expect eyestrain, incipient carpal tunnel syndrome,
and the satisfaction of shouting “That’s mine!” when the most lifelike fur,
scales, or lava ever animated pops up on the Cineplex screen.
Sources, References & Credits: Google, Wikipedia, Wikihow, WikiBooks,
Pinterest, IMDB, Linked In, Indie Wire, Film Making Stuff, Hiive, Film Daily, New
York Film Academy, The Balance, Careers Hub, The Numbers, Film Maker, TV Guide
Magazine, Blurb, Media Match, Quora, Creative Skill Set, Chron, Investopedia,
Variety, No Film School, WGA, BBC, Daily Variety, The Film Agency, Best Sample
Resume, How Stuff Works, Career Trend, Producer's Code of Credits, Truity, Production
Hub, Producers Guild of America, Film Connection, Variety, Wolf Crow, Get In
Media, Production Beast, Sony Pictures, Warner Bros, UCAS, Frankenbite, Realty
101, Careers Hub, Sokanu, Raindance, Film Connection,
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Surfacing / Photo Credit: Amol Gaikwad - Prana Animation Studio
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